Google shuts down its in-house Stadia game development division

Date: 2021-02-02   Author: Pankaj Singh  Category: #news

Google shuts down its in-house Stadia game development division

Google, a multinational technology company, has recently announced the shutdown of its in-house Stadia game development division. The announcement was made with an objective to stream games from various developers on its Stadia platform, rather than developing its own games for the platform.

As a part of this change, Google will shut down its game studios based in Montreal and Los Angeles, which come under the SG&E (Stadia Games and Entertainment) banner. This shutdown is considered a serious blow to its gaming ambitions. However, Stadia and its $9.99 Stadia Pro subscription service will continue to exist, while Google is planning to secure exclusive 3rd-party titles to be offered via its subscription.

As per the reported statement made by the Vice President of Google and General Manager of Stadia, Phil Harrison, the technology company is aware of the high costs and time it needs to invest in creating various best-in-class games. It has been lending a strong focus on building on the proven technology of Stadia as well as strengthening their business partnership. Despite the continued collaboration, it is planning to not make further investments in bringing exclusive games or content from its internal development team, SG&E. Following this business closure, most of this SG&E team will later be allocated with new roles.

Over the past years, Google has made significant investments in several 1st-party studios to enhance the vision of Stadia. This is evident in the company’s target to create games for the fledgling streaming service, which would deploy its unique cloud technology. It also made targeted efforts to introduce exclusives that can help gain a competitive edge over other companies like Nintendo, Sony, and Microsoft.

The recent announcement to shut down the game-making business is considered a sensible move, given the significant costs involved in developing AAA game titles.

Source credit:

https://www.theverge.com/2021/2/1/22260803/google-stadia-game-development-studio-shut-down-jade-raymond

 



About Author


Pankaj Singh linkdin-boxtwitter

Pankaj Singh

Pankaj Singh Develops content for Algosonline, Market Size Forecasters, and a couple of other platforms. A Post Graduate in Management by qualification, he worked as an underwriter in the UK insurance domain before deciding to switch his field of profession. With exp...

Read More

Post Recommendents

CRISPR Gene Editing Market Forecasts to 2026: Global Industry Growth, Share, Size, Trends and Segmentation Report

Author: Ashwin Naphade

The report on Global CRISPR Gene Editing Market Report is a professional report which provides thorough knowledge along with complete information pertaining to the CRISPR Gene Editing propose classifications, definitions, applications, industry ch...


Human Single-Cell Multi-Omics Market Growth and key Industry Players 2021 Analysis and Forecasts to 2026

Author: Ashwin Naphade

Global Human Single-Cell Multi-Omics Market Research Report: Size, Share, Trends, Industry Growth, Opportunity, Application, Production, Segmentation, Cost Structure, Company Profile, Product Picture and Specifications during the Forecast period b...


Anticoagulant Reversal Medicine Market Report Till 2026 | Industry Analysis & Forecast

Author: Ashwin Naphade

Global Anticoagulant Reversal Medicine Market 2021 Includes Market Size, Share, Trends, Growth, Demand, Supply, Application, Segmentation, Opportunity, Market Development, Production, Capacity Utilization, Supply, Analysis and Forecast by 2026

...